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    <title>ATF - 8 Bit Area</title>
    <link>http://www.atariforums.com/list.php?7</link>
    <description><![CDATA[This forum is for discussions related to the Atari 400, 800, XL and XE line of computers.]]></description>
    <language>EN</language>
    <pubDate>Sat, 17 Jul 2010 17:40:24 -0400</pubDate>
    <lastBuildDate>Sat, 17 Jul 2010 17:40:24 -0400</lastBuildDate>
    <category>ATF - 8 Bit Area</category>
    <generator>Phorum 5.1.20</generator>
    <ttl>600</ttl>
    <item>
      <title>Connect 800XL to RCA</title>
      <link>http://www.atariforums.com/read.php?7,4271,4271#msg-4271</link>
      <author>monkeycakesoup</author>
      <description><![CDATA[Hi all, 
        I want to connect my 800XL to my TV. It has RCA phono sockets. Im a dab hand at soldering and wondered if anyone could tell me the wiring. RCA to 5 pin din. Cheers all...Rich]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,4271,4271#msg-4271</guid>
      <pubDate>Sat, 17 Jul 2010 17:40:24 -0400</pubDate>
    </item>
    <item>
      <title>Atari XC12 will not play but FF and REW OK??</title>
      <link>http://www.atariforums.com/read.php?7,4178,4178#msg-4178</link>
      <author>zapp_man</author>
      <description><![CDATA[Hello all can anyone please help me? I just cant figure it out.

I have tried CLOAD (I get the beep, press play, then enter) after a while error! I think was 138? head moves fine, but the motor does not turn?

Atari 65XE with XC12
Any help would be great, thanks 
Best regards]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,4178,4178#msg-4178</guid>
      <pubDate>Wed, 21 Apr 2010 06:42:49 -0400</pubDate>
    </item>
    <item>
      <title>Re: Looking for that old game</title>
      <link>http://www.atariforums.com/read.php?7,3438,3878#msg-3878</link>
      <author>MrFish</author>
      <description><![CDATA[The game is &quot;Stealth&quot;. There is also a beta version of it available called &quot;Landscape&quot;.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3438,3878#msg-3878</guid>
      <pubDate>Sun, 01 Nov 2009 13:00:22 -0500</pubDate>
    </item>
    <item>
      <title>ANALOGretro</title>
      <link>http://www.atariforums.com/read.php?7,3845,3845#msg-3845</link>
      <author>TomHudson</author>
      <description><![CDATA[Hi everyone,

For those of you who have been around the Atari machines for a while, you might remember ANALOG Computing Magazine (and later, ST-Log Magazine). I used to work at ANALOG and wanted to announce something I've been working on with some of the old gang.

We wrote a lot of games for the Atari machines in assembly language back then, which was a lot of fun. Recently, ANALOG's publisher, Lee Pappas, contacted me and asked if I'd be interested in working to port some of our old games to the iPhone/iPod Touch platform. Well, we have started!

We have started a company called ANALOGretro LLC, and have just released our first game on the iTunes App Store. It's called Star Rangers and is an outer-space combat simulator.  We have posted a video of it on YouTube at http://www.youtube.com/watch?v=3TGFP73oaR4 -- You can see what the gameplay is like.

We have started porting other games that originated in the pages of ANALOG Computing, as well, but I don't want to comment on them much until we have them ready to release.

The fun part is that I was able to dust off some of my old source code, fire up my 800 and relive some of the good ol' days with the Atari hardware! I laugh when I think back to the 16K memory limit we had in the 8-bit machines, but they sure were great.

Anyway, I thought this might be interesting to some of your members. Let me know if you have any questions.

Oh, and you might want to check out my ANALOG-related website, http://analog.klanky.com! I have some fun memories blogged there.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3845,3845#msg-3845</guid>
      <pubDate>Fri, 16 Oct 2009 18:57:36 -0400</pubDate>
    </item>
    <item>
      <title>Serial Numbers, Lables, Generations, Model Numbers and Markings on the Atari 800</title>
      <link>http://www.atariforums.com/read.php?7,3767,3767#msg-3767</link>
      <author>Diamond</author>
      <description><![CDATA[I have 2 Atari 800's.
Can anyone tell me what the stickers on the bottom mean? I've seen other lables on the internet and they don't look like mine. :confused:



http://img18.imageshack.us/img18/9135/img0386feb.jpg





http://img268.imageshack.us/img268/1999/img0387ove.jpg

Do I really have the 33rd Atari 800 ever made???]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3767,3767#msg-3767</guid>
      <pubDate>Sat, 15 Aug 2009 17:05:23 -0400</pubDate>
    </item>
    <item>
      <title>Re: Anyone remember Archimedes Spiral &quot;hat&quot; demo (graphics 8)?</title>
      <link>http://www.atariforums.com/read.php?7,3236,3680#msg-3680</link>
      <author>FujiMan</author>
      <description><![CDATA[Maybe in ANALOG Compendium?]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3236,3680#msg-3680</guid>
      <pubDate>Tue, 26 May 2009 08:16:41 -0400</pubDate>
    </item>
    <item>
      <title>Re: Know of a way to copy disks with read errors?</title>
      <link>http://www.atariforums.com/read.php?7,456,3444#msg-3444</link>
      <author>Bill Spence</author>
      <description><![CDATA[Try to find VGACOPY 5.0 by Thomas Mokemeier, a Microsoft Compatible DOS, copy program. It retries to read a bad sector until the CRC check out ok. This program
can work with multiple different floppy disk formats. Also check out ANADISK.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,456,3444#msg-3444</guid>
      <pubDate>Mon, 22 Dec 2008 22:03:05 -0500</pubDate>
    </item>
    <item>
      <title>Looking for that old game</title>
      <link>http://www.atariforums.com/read.php?7,3438,3438#msg-3438</link>
      <author>QuackD</author>
      <description><![CDATA[I remember as a kid I used to play this game on my 800 you where in a hover ship of sorts traveling across a gray land scape.  Way in the distance there was a tall black tower.  As you traveled to the tower you had to destroy enemys and avoid obstacles and as you got closer the tower would get bigger and bigger untill finally you destroy it.

Any thoughts to the name?]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3438,3438#msg-3438</guid>
      <pubDate>Thu, 18 Dec 2008 09:01:08 -0500</pubDate>
    </item>
    <item>
      <title>Anyone remember Archimedes Spiral &quot;hat&quot; demo (graphics 8)?</title>
      <link>http://www.atariforums.com/read.php?7,3236,3236#msg-3236</link>
      <author>Hobart</author>
      <description><![CDATA[I've skimmed the 'net every few years for this one to no avail, I figure it may strike a chord with someone.  :-)

There was a VERY short (but dense) Atari Basic demo that took hours to run.  When it completed, it would show, drawn in graphics mode 8+16, from a three-quarters perspective, a 3D surface, with hidden lines removed.  The final image looked rather like a hat.

I seem to remember it being referred to as &quot;Archimedes Spiral&quot; in the demo.

I recall the article with the program listing had some suggested modifications (disabling hidden line removal made the program run faster) -- I remember the bracketed editor's quote &quot;[It still looks like a hat to me --Ed.]&quot;.

I grew up in Michigan, this could conceivably have been from the M.A.C.E. Journal newsletter...

Allen MacroWare's &quot;Printwiz&quot; used the image as their title screen (attached)


Anyone recall this one?

Cheers,
-Jon Bailey
Boulder CO
Atari 400, 800, 800XL - 1983-1988
Atari 520STfmd - 1990 - 1992]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3236,3236#msg-3236</guid>
      <pubDate>Thu, 03 Jul 2008 16:46:16 -0400</pubDate>
    </item>
    <item>
      <title>SELL ATARI</title>
      <link>http://www.atariforums.com/read.php?7,3208,3208#msg-3208</link>
      <author>Federico Lombardi</author>
      <description><![CDATA[http://cgi.ebay.es/IMPERDIBLE-COMPLETO-SET-DE-COMPUTADORA-ATARI-130XE-COLE_W0QQitemZ170227727751QQihZ007QQcategoryZ50227QQssPageNameZWDVWQQrdZ1QQcmdZViewItem]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3208,3208#msg-3208</guid>
      <pubDate>Sun, 15 Jun 2008 02:15:10 -0400</pubDate>
    </item>
    <item>
      <title>Re: Pilot</title>
      <link>http://www.atariforums.com/read.php?7,2324,3118#msg-3118</link>
      <author>thefalcon</author>
      <description><![CDATA[i got pilot
dont have copycart.com
send me a disk formated. in your dos mydos/sparta/or ataridos.
along with copy cart program.
email me for address...randy.viau@sympatico.ca]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2324,3118#msg-3118</guid>
      <pubDate>Sat, 19 Apr 2008 12:56:21 -0400</pubDate>
    </item>
    <item>
      <title>ABBUC Hardware Contest 2008</title>
      <link>http://www.atariforums.com/read.php?7,3024,3024#msg-3024</link>
      <author>Iznogud</author>
      <description><![CDATA[Hello Atarians!

the annual ABBUC Contest &quot;Hardware 2008&quot; is currently running.
Atari Users throughout the world are invited to join it with their developments around the 8bit Ataris. You can win MONEY, respect
and a lot of appreciation!

[img]http://www.abbuc.de/files/banner/wettbewerb_hardware_2008.gif[/img]

[url=http://www.abbuc.de/files/hardware/contest2008/HWrulesenglish08_190108.rtf]Download the rules/participation form (english language)[/url]

[url=http://www.abbuc.de/index.php?op=ad_click&amp;bid=65]Direct Link to the ABBUC Page (Rules in german/english language) [/url]

i´m looking forward to hearing from you!

Best regards,

Andreas]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,3024,3024#msg-3024</guid>
      <pubDate>Thu, 07 Feb 2008 12:25:31 -0500</pubDate>
    </item>
    <item>
      <title>Found some old floppy disks for my 130XE (any way to verify or recover data?)</title>
      <link>http://www.atariforums.com/read.php?7,2856,2856#msg-2856</link>
      <author>Anon</author>
      <description><![CDATA[I recently went home to my parents house and found 2 bins of 5-1/4 
disks from the mid-80s for my  Atari 130XE (although I can't find the 
computer and hard drive right now). 
I miss all of these games and applications. More importantly I miss 
many of the programs in basic I wrote. I truly wonder if all of the 
data is destroyed (it has been almost 20 years). 
Has anyone found old disks from their Atari that survived such a long 
time? 
Is there a way I can verify if the data is still preserved using a 
5-1/4 disk drive from an IBM PC? 
Even better if I can find a way to recover the data if possible and 
copy it onto a new 5-1/4 disk, preserving 
the file format etc. I would looking to understand my options. 
Thanks]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2856,2856#msg-2856</guid>
      <pubDate>Tue, 25 Sep 2007 18:48:04 -0400</pubDate>
    </item>
    <item>
      <title>SIO2PC Serial Interface.. NEW.. from $14.99</title>
      <link>http://www.atariforums.com/read.php?7,2830,2830#msg-2830</link>
      <author>Atari8Warez</author>
      <description><![CDATA[Hi folks, we have brand new:

SIO2PC Serial Interfaces for sale.

They come in two versions:

External Version is Plug &amp; Play  -- $24.99 (comes with User Manual, built-in SIO Cable and DB9 connector),   $29.99 (comes with User manual, built-in SIO cable, DB9 connector and enclosure)

Internal Version requires some modifications to the Atari - $14.99 (comes with User/Installation Manual and a flat ribbon cable with connector)

We offer lifetime warranty and free setup support for the product and will be glad to answer any questions you may have.

See our http://stores.ebay.ca/ATARI-8-Warez_ATARI-SIO2PC_W0QQcolZ4QQdirZ1QQfsubZ209116018QQftidZ1QQtZkm?refid=store store listings for more details, or just ask your questions and we will anser them here.

Ray - Atari8Warez
http://stores.ebay.ca/ATARI-8-Warez?refid=store]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2830,2830#msg-2830</guid>
      <pubDate>Tue, 11 Sep 2007 03:56:45 -0400</pubDate>
    </item>
    <item>
      <title>Happy Drives for Sale!!!</title>
      <link>http://www.atariforums.com/read.php?7,2689,2689#msg-2689</link>
      <author>Topaz</author>
      <description><![CDATA[Hey eveyone!  I have have a MINT pair of 1050 Happy drives for sale!

http://cgi.ebay.com/Atari-1050-Happy-Drives_W0QQitemZ260139769367QQihZ016QQcategoryZ82631QQssPageNameZWDVWQQrdZ1QQcmdZViewItem



ebay item # 260139769367]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2689,2689#msg-2689</guid>
      <pubDate>Mon, 16 Jul 2007 20:24:47 -0400</pubDate>
    </item>
    <item>
      <title>Re: Looking for game name</title>
      <link>http://www.atariforums.com/read.php?7,457,2540#msg-2540</link>
      <author>LYNXGUY</author>
      <description><![CDATA[I have no idea but I will look on a few Atari sites for a game name that might be the one you are talking about.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,457,2540#msg-2540</guid>
      <pubDate>Tue, 08 May 2007 17:25:01 -0400</pubDate>
    </item>
    <item>
      <title>Re: Know of a way to copy disks with read errors?</title>
      <link>http://www.atariforums.com/read.php?7,456,2538#msg-2538</link>
      <author>LYNXGUY</author>
      <description><![CDATA[Maybe you can try copying the sectors of the disk instead of each game ??

I believe some DOS systems have a sector copy and they are RANA Smart DOS and Sparta DOS.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,456,2538#msg-2538</guid>
      <pubDate>Tue, 08 May 2007 17:17:49 -0400</pubDate>
    </item>
    <item>
      <title>Re: 800xl</title>
      <link>http://www.atariforums.com/read.php?7,2315,2534#msg-2534</link>
      <author>LYNXGUY</author>
      <description><![CDATA[HI JellE, I am guessing that EBAY is out of the question ??]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2315,2534#msg-2534</guid>
      <pubDate>Tue, 08 May 2007 16:58:47 -0400</pubDate>
    </item>
    <item>
      <title>Pilot</title>
      <link>http://www.atariforums.com/read.php?7,2324,2324#msg-2324</link>
      <author>Dwhyte74</author>
      <description><![CDATA[Anyone know where a dump of the Pilot programming laguage cartridge can be found?  Is there one even on the internet?

I remember buying it back in the day and using it for little programming projects.  I even took it up to the atari guru up the street and he showed me that in using dos and saving between $a000-$bfff (]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2324,2324#msg-2324</guid>
      <pubDate>Sun, 15 Oct 2006 19:31:28 -0400</pubDate>
    </item>
    <item>
      <title>Re: Logo language for Atari 8-bit</title>
      <link>http://www.atariforums.com/read.php?7,2282,2323#msg-2323</link>
      <author>Dwhyte74</author>
      <description><![CDATA[strike that... it is now a .CAR file, so no cartride type choosing when using an emulator, just loads automatically.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2282,2323#msg-2323</guid>
      <pubDate>Sun, 15 Oct 2006 19:24:37 -0400</pubDate>
    </item>
    <item>
      <title>Re: Logo language for Atari 8-bit</title>
      <link>http://www.atariforums.com/read.php?7,2282,2322#msg-2322</link>
      <author>Dwhyte74</author>
      <description><![CDATA[I have a .BIN image for Atari Logo... lemme know if you want it in your inbox]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2282,2322#msg-2322</guid>
      <pubDate>Sun, 15 Oct 2006 18:24:20 -0400</pubDate>
    </item>
    <item>
      <title>800xl</title>
      <link>http://www.atariforums.com/read.php?7,2315,2315#msg-2315</link>
      <author>JellE</author>
      <description><![CDATA[I am looking for anyone who might have an 800xl/xe laying around gathering dust.  Especially if you are looking to get rid of it cheap.  Anything would be greatly appreciated!  Thanks, in advance to your help!]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2315,2315#msg-2315</guid>
      <pubDate>Thu, 12 Oct 2006 13:06:14 -0400</pubDate>
    </item>
    <item>
      <title>Re: Logo language for Atari 8-bit</title>
      <link>http://www.atariforums.com/read.php?7,2282,2298#msg-2298</link>
      <author>thefalcon</author>
      <description><![CDATA[i have the cartridge of logo or pilot, and mac65 on disk origenal with dos XL.
with all the mac 65 HUGE Instruction manual,and tool kit.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2282,2298#msg-2298</guid>
      <pubDate>Sat, 30 Sep 2006 19:41:08 -0400</pubDate>
    </item>
    <item>
      <title>Logo language for Atari 8-bit</title>
      <link>http://www.atariforums.com/read.php?7,2282,2282#msg-2282</link>
      <author>Anonymous User</author>
      <description><![CDATA[Hi, all!
I'm interesting in Logo language to show my kids a way to simple programming.
Sadly, current Logo systems is very complex (look at StarLogo) and I start to dig for Logo systems for old computers. Only thing I find right now is Logo for Apple II. It run fine in emulator but I read somewhere that Logo for Atari XL was more powerfull variant while simple enough. So, I can't find it. Can You force me in right direction, please?
Thanks,
Oleg.]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,2282,2282#msg-2282</guid>
      <pubDate>Wed, 27 Sep 2006 02:49:41 -0400</pubDate>
    </item>
    <item>
      <title>Looking for game name</title>
      <link>http://www.atariforums.com/read.php?7,457,457#msg-457</link>
      <author>Mike Guest</author>
      <description><![CDATA[Hi All,

I had a game years ago for my 800 and am looking for the title.

In the game you were a robot and had to stop this &quot;green mold&quot; as it grew around the ship. You could pick up batreries for extra power. At the end you would escape via the escape pod. 

Any help would be great.

Thanks]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,457,457#msg-457</guid>
      <pubDate>Thu, 14 Jul 2005 13:49:33 -0400</pubDate>
    </item>
    <item>
      <title>Know of a way to copy disks with read errors?</title>
      <link>http://www.atariforums.com/read.php?7,456,456#msg-456</link>
      <author>schoschie</author>
      <description><![CDATA[Hi. I've been busy trying to &quot;rescue&quot; the data of a pile of old disks for my Atari 800 XL via SIO2PC interface. Some disks stubbornly refuse to be copied because of a read error in some sector. I would really like to copy some of these disks because they contain stuff that I've written/made myself (BASIC programs, fonts, pictures...) of which I have no backup anywhere.

Does anybody know of a way to copy disks when there is a read error? I've been using the &quot;US Sector Copy II&quot; by E. Reuss which works okay but stops as soon as a read error occurs. Is there a sector copier that will continue copying past a defective sector? Do you know any other (better) disk copy/backup programs?

Thanks for any hint!!
Niels

]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,456,456#msg-456</guid>
      <pubDate>Sun, 26 Jun 2005 04:16:57 -0400</pubDate>
    </item>
    <item>
      <title>An old idea</title>
      <link>http://www.atariforums.com/read.php?7,455,455#msg-455</link>
      <author>David Brown</author>
      <description><![CDATA[This idea I had is â€œinstead of useing software to interpret BASIC use hardware.â€ 

I do not have the skill to develop this idea but is seems a bit of a wast to let an idea go unused. I have even though of a name for it &quot;HI BASIC&quot; for Hardware Interpret. Does anyone want to use this idea.

]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,455,455#msg-455</guid>
      <pubDate>Thu, 26 May 2005 17:37:13 -0400</pubDate>
    </item>
    <item>
      <title>FREE 8-BIT COMPUTER GAME - THE PROTECTOR!</title>
      <link>http://www.atariforums.com/read.php?7,454,454#msg-454</link>
      <author>Doug in Detroit</author>
      <description><![CDATA[

I wrote a BASIC game 20 years ago, called &quot;The Protector!&quot; It was originally published in the January, 1985 MACE Journel, and shown in AtariAge when they did a story on MACE (Michigan Atari Computer Enthusiasts.)

I used a BASIC compiler on the original program, to create a machine language version of the game. I circulated it as PROTECML on many Bulletin Boards, including my own, the Cutting Board BBS back in the 80's.

It is a lot faster compiled (try HARD!)

I'd like to share the program, which I recently saved from my old Atari disks. I've created an on-line briefcase folder with the machine language version of the program, which can be played on any Atari800 emulator. The file is PROTECML.UDL (the old extension for upload files on an AMIS bulletin board, for those SYSOPS that remember!)

Briefcase Link with File:

http://f2.pg.briefcase.yahoo.com/bc/douggeiss/lst?.dir=/Atari&amp;.order=&amp;.view=l&amp;.src=bc&amp;.done=http%3a//f2.pg.briefcase.yahoo.com/

For those that don't have an emulator, I've included those files as well.

I put together all the files (and a few more) to run my game, The Protector. 

1)Unzip the Atari800WinPLus40Beta file to a directory. 
2)Place the atari_roms in the Atari800 folder &quot;roms&quot;
created in step 1. 
3) Unzip the other files to the root Atari800
directory.
4) Launch Atari800. Click on &quot;file&quot;, then &quot;load
executable&quot; Find Protecml.udl in the Atari800
directory. Select it. Click open.
5) F3 selects difficulty.
6) F4 starts the game.
7) You can change controls by selecting &quot;input&quot;
&quot;joysticks&quot; Default is the numeric pad. (Up=up, fire = enter.)

Game Rules
1. Save the City! Score the most points by shooting
down meteors!

2. You can fire 1 missile at a time. Hitting fire
releases it. If you hit fire again, the first missile
will disappear and a new missile will fire from the
ship.

3. Shoot down meteors with missile. The higher in the
sky, the more points.

4. The city can only be hit 10 times, as each meteor
causes 10% destruction to the city. If you crash into
the city, you cause 20% destruction.

5. You have three ships and three Destructo Bombs. If
all else fails, Press F3 to destoy all meteors on the
screen.

Let me know your high scores!

There is also a demo call VoiceofSilence to show the
Atari's power!!]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,454,454#msg-454</guid>
      <pubDate>Mon, 04 Apr 2005 06:05:25 -0400</pubDate>
    </item>
    <item>
      <title>Are there any M.U.L.E. fans out there?</title>
      <link>http://www.atariforums.com/read.php?7,453,453#msg-453</link>
      <author>adamofevil</author>
      <description><![CDATA[I am sure that a lot of you Atari users once had an Atari 8-Bit computer back in the day.  Maybe you still do.  You might remember a classic game called M.U.L.E.  A game that you wish would have been ported over to the PC but never was.

If you are a M.U.L.E. fan like I am, you probably used to have hordes of your friends over your house to play the best 4-man multi-player game ever written!  After playing this game for hours upon hours, days upon days, years upon years, finally everyone grew up or grew apart and stopped getting together to play. 

If you are a M.U.L.E. fan like I am, you probably have done a bit of M.U.L.E. re-searching on the internet, in hopes for one day someone to create an internet capable version of this great classic.

Well, I have some very good news for you.  If you run Windows (98/XP) operating system, THE WAIT IS OVER!!! 

Thanks to the authors of the Atari800WinPlus (http://atariarea.histeria.pl/PLus/index_us.htm) and Kaillera (www.kaillera.com), you can now play the greatest multiplayer game ever made with 4 players OVER THE INTERNET!  This is not a clone, it is the ORIGINAL M.U.L.E. un-modified!  Same graphics, same sound, same game!  The only difference is that it looks a lot better on your computer than it did on your TV back in the day!

If this interests you, please hop on over to http://atarimule.neotechgaming.com where M.U.L.E. fans from around the world have been gathering and playing online!

Some of our members include the authors of the most popular M.U.L.E. web sites such as World of Mule (http://www.worldofmule.net/index.htm) and Extreme MULEing (http://mule.eichberger.net/index.php) and M.U.L.E. Fans (http://www.100hosting.com/mule/).  Even the creator of the recent M.U.L.E. clone game Space HoRSE (www.gilligames.com) has joined up with us!

Ahh, the feeling of playing with 4 human players again is quite exhilirating!  SO, what are you waiting for?  Join us now!! http://atarimule.neotechgaming.com.

See you there!

Adam]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,453,453#msg-453</guid>
      <pubDate>Tue, 18 Jan 2005 04:55:14 -0500</pubDate>
    </item>
    <item>
      <title>Remember that classic game M.U.L.E.?</title>
      <link>http://www.atariforums.com/read.php?7,452,452#msg-452</link>
      <author>Adam</author>
      <description><![CDATA[If you're interested in playing with others online (yes! online!) then join us at http://atarimule.neotechgaming.com

NOTE: For Windows users only

See you there!]]></description>
      <category>ATF - 8 Bit Area</category>
      <guid isPermaLink="true">http://www.atariforums.com/read.php?7,452,452#msg-452</guid>
      <pubDate>Mon, 17 Jan 2005 07:14:01 -0500</pubDate>
    </item>
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